game design
Whether simple shape-matching mini-games or full-on virtual experiences, I can do that. Skilled in Unity and C#, and experienced in working with version management and dealing with production deadlines.
3d design
What’s a game without cool stuff in it, right? I’m most skilled in hard-surface modelling -robots and machines especially- but I’m more than capable of creating whatever you need to make your world a fuller one.
Animation
And, of course, everything’s cooler when it moves. Steam valves rattling and shaking in their casings? A wild animal stalking slowly through the brush. Or a character waving a friendly gesture? All this and more!